Final Standings
| Team | Wins | Loss | Ties | Points | Possible Points | PCT | Runs |
Runs Allowed |
Diablos |
18 |
0 |
54 |
54 |
.1000 | 188 |
49 |
|
Riptide |
12 |
5 |
1 |
37 |
54 |
.685 | 143 |
124 |
Chili Peppers |
11 |
6 |
1 |
34 |
54 |
.630 | 151 |
120 |
Rebels |
10 |
7 |
1 |
31 |
54 |
.608 | 164 |
154 |
Speedy Turtles |
6 |
12 |
0 |
18 |
54 |
.333 | 153 |
171 |
Foo Fighters |
3 |
14 |
1 |
10 |
54 |
.185 | 101 |
173 |
Insanity |
1 |
17 |
0 |
3 |
54 |
.056 | 72 |
183 |
Date |
Day |
Teams |
Score |
Pitcher's Outs |
May 3 |
Sat |
Diablos Riptide Foo Fighters |
14 15 6 |
#67-6, #54-6 #55-9 #62-5, #65-10 |
May 1 |
Thur |
Chili Peppers Riptide |
17 0 |
#60-9, #57-6 #54-9, #65-6 |
April 30 |
Wed |
Diablos Insanity |
14 6 |
#67-6, #60-3, #62-3 #60-12 |
April 29 |
Tue |
Speedy Turtles Chili Peppers |
9 7 |
#61-12, #59-3 #60-12, #58-3 |
April 26 |
Sat |
Chili Peppers Rebels Diablos |
13 16 6 |
#57-0, #60-9, #58-2, #56-1 #63-12 #67-6, #54-6 #57-3 |
April 24 |
Thur |
Riptide Speedy Turtles |
18 7 |
#54-9, #65-6 #61-12, #59-2, #57-1 |
April 23 |
Wed |
Rebels Foo Fighters |
13 4 |
#63-3, #65-15 #65-15, #62-3 |
April 22 |
Tue |
Riptide Chili Peppers |
10 11 |
#54-12, #65-3 #58-6, #60-1, #57-5 |
April 19 |
Sat |
Riptide Diablos Speedy Turtles |
4 12 9 |
#55-12, #54-3 #67-12, #54-3 #61-12, #59-3 |
April 17 |
Thur |
Diablos Chili Peppers |
6 2 |
#67-12, #54-6 #60-6, #57-3, #58-6 |
April 16 |
Wed |
Speedy Turtles Foo Fighters |
15 14 |
#61-12 #65-9 |
April 15 |
Tue |
Rebels Diablos |
9 12 |
#63-12, #65-3 #67-6, #54-12 |
April 12 |
Sat |
Rebels Diablos Insanity |
9 9 12 |
#63-12, #65-6 #54-6, #67-9 #61-6, #64-3, #67-6 |
April 10 |
Thur |
Rebels Speedy Turtles |
11 10 |
#63-5, #65-7 #61-12 |
April 9 |
Wed |
Diablos Insanity |
12 0 |
#67-9, #54-3 #61-6, #64-5 |
April 8 |
Tue |
Chili Peppers Riptide |
13 10 |
#58-4, #60-6, #56-2 #55-12, #54-6 |
April 5 |
Sat |
Rebels Chili Peppers |
13 9 |
#65-12, #63-3 #60-9, #56-3, #58-3 |
April 3 |
Thur |
Riptide Speedy Turtles |
6 5 |
#55-12, #54-3 #61-12, #61-3 |
April 2 |
Wed |
Rebels Diablos |
10 19 |
#63-5, #65-10 #67-6, #54-6 |
April 1 |
Tue |
Riptide Chili Peppers |
12 8 |
#55-9, #54-6 #58-9, #60-3, #56-3 |
Mar 29 |
Sat |
Diabos Diablos Speedy Turtles |
8 9 13 |
#67-14, #54-1 #54-5, 67-10 #61-9, #59-3 |
Mar 27 |
Thur |
Riptide Foo Fighters |
9 7 |
#54-11, #55-1 #65-8, #62-2 |
Mar 26 |
Wed |
Foo Fighters Speedy Turtles |
10 9 |
#65-9, #62-3 #61-12 |
Mar 25 |
Tue |
Rebels Diablos |
8 7 |
#63-10, #65-5 #67-9, #54-6 |
Mar 15 |
Sat |
Diablos Riptide Foo Fighters |
10 11 8 |
#54-15 #55-9, #54-6 #65-9, #62-3 |
Mar 13 |
Thur |
Diablos Insanity |
7 0 |
#54-6, #67-3, #57-6 #61-9, #60-6 |
Mar 12 |
Wed |
Riptide Chili Peppers |
9 4 |
#55-12, #65-3 #60-9, #58-6 |
Mar 11 |
Tue |
Rebels Chili Peppers |
15 12 |
#63-9, #65-3 #60-9, #58-6 |
Mar 8 |
Sat |
Rebels Rebels Diablos |
11 15 3 |
#63-9, #65-3 #65-9, #63-3 #54-9, #67-9 |
Mar 6 |
Thur |
Riptide Speedy Turtles |
12 10 |
#55-12 #61-12 |
Mar 5 |
Wed |
Chili Peppers Insanity |
10 3 |
#60-12, #58-3 #60-6, #61-6 |
Mar 4 |
Tue |
Chili Peppers Diablos |
10 15 |
#60 9, #56-6 #49-6, #47-3 |
Mar 1 |
Sat |
Riptide Riptide Speedy Turtles |
11 6 12 |
#55-9, #65-3 #55-10, #54-5 #61-9, #63-3, #59-3 |
Feb 28 |
Thur |
Diablos Chili Peppers |
10 0 |
#67-12, #54-3 #60-6, #56-7 |
Feb 27 |
Wed |
Speedy Turtles Foo Fighters |
9 8 |
#61-12, #63-3 #65-12, #62-1 |
Feb 26 |
Tue |
Diablos Chili Peppers |
16 9 |
#67-3, #54-3 #60-6, #56-6 |
We've changed the way that we list the scores, standings, and pitchers' outs. Like in most other sports that have ties, we assign 3 points for a win, 1 point for a tie, and 0 points for a loss. We now divide the number of points the team has earned by the total number of points possible in games played to get a winning percentage.
Here's how it breaks down: If Team #1 plays 10 games, wins 7, loses 2 and ties 1; they have 22 points total (7 wins @ 3 points per win=21 points; 1 tie @ 1 point per tie=1 point. 21 + 1 = 22). Team #1's total number of possible points is 10x3=30 points (10 games, 3 points per win). Team #1's winning percentage is 22/30 = .733.
If Team #2 plays 12 games, wins 8, loses 2 and ties 2; they have 26 points total (8 wins @ 3=24 points; 2 ties @ 1 point=2 points. 24+2=26. Team #2's total number of possible points is 12x3=36 (12 games, 3 points per win). Team #2's winning percentage is 26/36=.722.
Team #1 will be rated higher, even though Team #2 had more wins, more ties, and more points.